Anker 10000mAh PowerCore III Sense 10K Powerbank (20W)
or 3 X LKR 4,999.67 with
The Anker PowerCore III Sense 10K 20W Power Delivery USB-C port pumps out enough power to charge an iPhone 11 Pro at full speed.
Combining a Power Delivery USB-C port and a PowerIQ-enabled USB port to seamlessly provide charging to virtually any mobile device.
Power on the Go
The 10,000mAh capacity is enough to provide multiple charges to your mobile devices — wherever you are.
What You Get
Anker PowerCore III Sense 10K portable charger, USB-C to C cable and welcome guide. (USB-C to Lightning cable not included)
Power Delivery Recharging
Use a USB-C Power Delivery charger to juice up your PowerCore in just 4.5 hours.
The Anker Advantage
Join our family of over 50 million happy users, and change the way you charge.
Anker PowerCore III Sense 10K
The Ultra-Slim 20W Power Delivery Portable Charger
Anker PowerCore III Sense 10K successfully combines high-capacity with remarkable portability. Only 0.6 inches thick and weighing just half a pound, you’ll barely even notice it in your
Advanced Charging Options
Power up USB-C mobile devices at full speed with the 20W Power Delivery port, juice up via a 12W PowerIQ enabled USB-A port, or activate trickle-charging mode to handle low-power devices like Bluetooth headphones or speakers. The USB-C port also supports power input, allowing you to recharge your power bank almost 3x faster than with USB-A.
MultiProtect Safety System
At Anker, we care about your safety. Our MultiProtect system combines surge protection, short circuit prevention and many more advanced safety features to give you peace of mind.
Power Delivery Supporting Devices:
iPhone XS, XS Max, XR, X, 8 Plus, 8
Recharging Time: 4.5 hours (with 18W USB PD charger USB-C to C cable)
USB-C Input (PD): DC 5V=3A, 9V=2A, 15V=1.2A
USB-C Output (PD): DC 5V=3A, 9V=2.22A, 15V=1.2A
Will charge Nintendo Switch but does not support “Charge-and-Play” in TV mode.
Incompatible with HTC 10, HP Spectre, Dell XPS series laptop, Dell Venue series laptop, Asus series laptops/tablets, as well as Lenovo ThinkPad 470s and ThinkPad X1 tablets. Huawei Matebooks, Mi books. Some USB-C devices which require an input over 20W may not be compatible.
Use Power Delivery Charger (not included) with the included USB-C to C cable for a quick recharge in 4.5 hours
Recharging with USB-A charger and cable (not included) will take approximately 10.2 hours.
When charging an iPad, make sure the portable charger has at least 2 LEDs illuminated, otherwise charging speed will be greatly reduced.
Disconnect while not using to avoid battery draining.
Anker PowerCore III Sense 10K review: A fantastic blend of power and portability
Bottom line: The Anker PowerCore III Sense 10K holds enough juice to power up most devices you’ll need when you’re away from a power outlet, and it delivers 18W power through its USB-C port, meaning it can charge your iPhone up real fast. Plus, it’s small and slim enough to fit in most bags and purses with ease, and its design is pretty slick.
- USB-C with power delivery
- USB-A to charge older devices
- Slim and compact design
- Stylish fabric colors
You can always trust i.
Our team of Apple experts have years of experience testing all kinds of tech and gadgets, so you can be sure our recommendations and criticisms are accurate and helpful. Find out more about how we test.
Having a way to charge your phone when you’re not near a power outlet has become increasingly essential as our daily drivers become workhorses. Playing games, taking photos, scrolling social media, using FaceTime to catch up with friends, and yes, good old fashioned phone calls drain the battery on your phone. If you’re not careful, you just may find yourself getting a low battery notice at the worst possible time, but a portable battery pack can prevent you from having to worry about that.
I have been using portable battery packs for years to charge all sorts of my devices. From various iPhones and iPads to mobile gaming systems and rechargeable flashlights, a battery pack can be so incredibly useful. I have been using the Anker PowerCore III Sense 10K for a couple of months now because of its slim and compact design and fast-charging capabilities; it has become an essential piece of tech I take with me almost everywhere.
Just the essentials
Anker PowerCore III Sense 10K: Features
Anker PowerCore III Sense 10K has everything you need in a portable battery pack without bogging you down with a ton of features.
As you may have gathered from the name, the Anker PowerCore III Sense 10K has a capacity of 10,000 mAh, meaning it should be able to charge the iPhone 11 Pro Max twice and still have some juice left over.
You can charge your devices through one of the two ports. ethier a USB-A or USB-C port, and while the USB-A maxes out at 12W output, the USB-C can pump out 18W allowing the Anker PowerCore III Sense 10K to fast charge your iPhone 11. While, charging your phone with the USB-A port won’t be as fast, it still faster than the standard 5W wall charger that Apple ships the iPhone SE and iPhone 11.
It measures 5.88 inches by 2.69 inches, and its only just a tad over half an inch thick. Its perfectly easy to fit in your favorite tech bag, backpack, or purse, and it can even it in a in most jeans.
It charges everything I need fast
Anker PowerCore III Sense 10K: What I Like
Some products don’t need to be fancy, they just need to do the job you want them to do, and that’s how I feel about the PowerCore III Sense 10K. It charged everything I threw at it fairly quickly, and the amount of charge you can get out of the 10,000 mAh capacity is pretty great in real world situations.
It kept me using my iPhone for a few days, it can easily charge my iPhone XS Max to full at least twice and still have some juice left over. When I only used the battery pack to top up my devices, it was easy to charge just about every piece of tech I owned. It has kept my Apple Watch topped up to ensure I can get a workout in, and topped up my iPhone at the same time, so that I can transfer all the data to the Health app.
So you may already be wondering how a USB-C port will help you charge your iPhone, and that’s the biggest annoyance while using the Anker PowerCore III Sense 10K. You need to buy a seperate cable to truly make it the perfect iPhone battery pack.
You can’t completely fault Anker here though, since Apple is the one that insists on keep the proprietary Lightning port on its iPhones. If you’re lucky enough to to have the iPhone 11 Pro or iPhone 11 Pro Max, you already have a USB-C to Lightning cable so this isn’t a big deal, but if you’re trying to fast charge the iPhone 11, iPhone 8, or the new iPhone SE, you’re going to have to dish out some money to make that happen.
It would have been really awesome if Anker included one of their USB-C to Lightning cables but considering they have to pay Apple a fee for lincensing the technology, I don’t really blame Anker.
The best battery pack I have ever owned
Anker PowerCore III Sense 10K: The Bottom Line
Whether its keeping my iPhone topped up while Im out on the town or I’m using it to fully charge my Nintendo Switch, the Anker PowerCore III Sense 10K has been able to help me get through extended periods of time away from power outlets. I have no doubt that as the camping season ramps up, i’ll be getting even more use out of it.
Although using a the USB-C port to fast charge your iPhone is slightly problematic, investing in a USB-C to Lightning cable is a great asset. Even if you don’t, the USB-A port does put out 12W of output, so it’s not the slowest way to charge an iPhone either. Plus, it does come with a USC-C to USB-C cable, which is excellent for charging USB-C devices and for charging up the battery pack itself.
All in all, the Anker PowerCore III Sense 10K does everything you need a battery pack to do. It will keep you charged and ready to go, and since its so easy to carry around, you’ll never have to be without it.
Anker PowerCore III Wireless 10K User Manual
Home » Anker » Anker PowerCore III Wireless 10K User Manual
Charging Your Phone or Tablet Wirelessly
To activate the wireless charging function, press the power button. The wireless charging indicator will breathe blue.
For optimal charging performance, align your smartphone with the coil on the center of the charger. If no charging icon shows on your smartphone, adjust the way you place your phone. Make sure it is always placed on the center of the charger.
- You cannot charge your device wirelessly in these scenarios:using a case with a magnetic / iron plate;using a case with a pop socket;using an ultra-thick ( 5 mm) protective phone case.
- Do not use an adapter with an output of 5V or less.
- Do not place any foreign objects between your device and the wireless charger’s surface, including metal pads on a car mount, credit cards, door keys, coins, metal, or NFC cards, which will make wireless charging fail or cause overheating.
- Wireless chargers make charging more convenient than wired chargers, but confined by current wireless technology, their charging speed is slower than that of wired chargers.
- High temperatures will reduce charging speed and restrict power, which is a phenomenon common to all wireless chargers. It is recommended that you charge your device in environments with temperatures below 25°C / 77°F.
- Both the protective phone case and the position of your device on the wireless charger will affect the charging speed. The farther it is placed from the center of the wireless charger, the slower the charging speed will be.
Charge Your Smart Watches or Bluetooth Earphones
- Enter “trickle-charging” mode: Press the power button twice or press and hold for 2 seconds. The LED indicator will turn green.
- Charge your Smart watch, Bluetooth earphones, or other low-power accessories.
- Exit “trickle-charging” mode: Press the power button once again.
Recharging Your Portable Charger
When your PowerCore exceeds the temperature limit, the battery level indicator will turn off. Let PowerCore cool down before use.
Important Safety Instructions
When using this product, basic precautions should always be followed, including the following:
- Store product in a cool and dry place.
- Do not store the product in a hot or humid environment.
- Use of a power supply or charger not recommended or sold by the product manufacturer may result in a risk of fire or injury to persons.
- Operating temperature should be between 0°C to 25°C / 14°F to 77°F.
- Do not disassemble the product. Take it to a qualified service person when service or repair is required. Incorrect reassembly may result in a risk of fire or injury to persons.
- If the product is not used for long periods of time, you should charge and discharge once every three months.
- When charging a device, the product may feel warm. This is a normal operating condition and should not be a cause for concern.
- In normal conditions, the battery performance will decline over several years.
- Do not dispose of the product in heat or fire.
- Do not clean the product with harmful chemicals or detergents.
- Misuse, dropping, or excessive force may cause product damage.
- When disposing of secondary cells or batteries, keep cells or batteries of different electrochemical systems separate from each other.
- Be aware that a discharged battery may cause fire or smoke. Tape the terminals to insulate them.
This product complies with the radio interference requirements of the European Community.
Declaration of Conformity
Hereby, Anker Innovations Limited declares that the product type A1617 is in compliance with Directives 2014/53/EU, 2014/30/EU.The full text of the EU declaration of conformity is available at the following internet address: https://www.anker.com
Anker Innovations LimitedRoom 1318-19, Hollywood Plaza, 610 Nathan Road, Mongkok, Kowloon, Hong Kong.
This symbol indicates that this product shall not be treated as household waste. Instead it shall be handed over to the applicable collection point for the recycling of electrical and electronic equipment.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
- Consult the dealer or an experienced radio / TV technician for help.
Radiation Exposure Statement
This equipment complies with FCC radiation exposure limits set forth for an uncontrolled environment. This equipment should be installed and operated with minimum distance of 20 cm between the radiator your body.
The following importer is the responsible party.company Name: Fantasia Trading LLCAddress: 5350 Ontario Mills Pkwy, Suite 100, Ontario, CA 91764Telephone: 1-800-988-7973
This device complies with Industry Canada license‐ICES-003. Operation is subject to the following two conditions: (1) This device may not cause interference, and (2) This device must accept any interference, including interference that may cause undesired operation of the device.
18-Month limited warranty.
Lifetime Technical Support
(US) 1 (800) 988 7973 Mon-Fri 9:00 – 17:00 (PT)(UK) 44 (0) 1604 936200 Mon-Fri 6:00 – 11:00 (GMT)(DE) 49 (0) 69 9579 7960 Mo-Fr 6:00 – 11:00(日?) 81 (0)3 4455 7823 月-? 9:00 – 17:00(中国) 86 400 0550 036 周一?周? 9:00 – 17:30
Please note that your rights under applicable law governing the sale of consumer goods remain unaffected by the warranties given in this Limited Warranty.
Guardians are extremely powerful Spaceborne aliens added in various DLCs. They can be found in special predetermined systems and rival moons in size and mass. They are marked with a skull icon both in the fleet power box and on the galactic map, and the exact strength number can only be seen with debug mode on. Each guardian has a unique event chain. While one can just stumble over one during exploration, they can also be found with the help of the Curator Enclave. Guardians have an immense amount of health and should only be engaged mid-late game. Defeating most guardians will start a Leviathan Parade Opportunity situation.
Guardians get various bonuses to make them stronger based on the game difficulty. AI empires will only attack a guardian if their fleet power is at least 40k.
|Available only with the Necroids DLC enabled.
Empire with the Reanimators or Permanent Employment civic that kill an organic guardian will gain the option to issue a special project that costs 10000 society research to resurrect the guardian on their side. Reanimated guardians cannot be merged into fleets or be commanded by admirals, but they retain their original strength and power while taking up only 32 naval capacity, making them very useful even well into the late-game. Unlike conventional warships which consume energy and alloys, owned guardians must be kept fed and thus have a very high food upkeep.
- 1 Asteroid Hives
- 2 Automated Dreadnought
- 3 Enigmatic Fortress
- 4 Infinity Machine
- 4.1 Horizon Signal
- 11.1 Ether Drake
- 11.2 Shard
- 11.3 Sky Dragon
- 12.1 The Worm
- 12.2 Dimensional Horror
- 12.3 The Elder One
A random system in the Galaxy will have an asteroid belt containing 5 unique crystalline asteroids with deposits of 6-8 Minerals and 6 unselectable asteroids with one of them producing a chirping-like sound. Entering the system for the first time will display an event window hinting that there’s more to the system than meets the eye.
If the system is claimed with a Starbase the Asteroid Hives will awaken with the following MTTH based on the number of constructed mining stations:
The Asteroid Hives use only strike craft as their weapons. As a result carrier ships are the ideal counters as the Asteroid Hives have no point-defense themselves and launched strike craft will engage and destroy the enemy ones before attacking the guardians. In addition carrier ships have point defenses themselves.
Defeating all 6 Asteroid Hives will grant 500 Energy and 2000 Society research in addition to allowing the system to be safely mined.
A random system in the Galaxy with two habitable worlds will be defended by the Automated Dreadnought, an ancient warship of old locked in patrol mode. The Automated Dreadnought uses regular ship components and can be countered by ships with high shielding and mixed laser/kinetic weaponry.
100,000 Hull Points 0
- Base 0
- Utilities 18,500 30%
- Dreadnought Modifiers 300%
- Leviathan Modifiers 400% (Multiplicative)
/ 17,000 avg dmg / day 0
- Weapons 500 dmg
- Dreadnought Modifiers 200% dmg
- Leviathan Modifiers 800% dmg (Multiplicative)
Defeating the Automated Dreadnought gives the following two choices:
- Salvage the dreadnought for 5000 Energy and 1000 Alloys and 30x monthly Engineering output (potential yield gain of 1000 ~ 5000 ) Engineering research.
- Issue a special project to repair and use it that costs 50000 Engineering research. Dreadnought is the same as listed above except that it loses Leviathan modifiers for Hull and Shields. Its Jump Drive will be upgraded to a Psi Jump Drive if the empire has the technology. The components will not be able to be upgraded/changed even if better tech is available (jump drive included after fully repairing it).
Defeating the Guardian also starts the Automated Dreadnought Leviathan Parade Situation regardless of the previous mentioned choice.
A random class A star system in the Galaxy will house the Enigmatic Fortress, a massive space station guarded by numerous unique defense platforms. The Enigmatic Fortress uses regular components and can be countered by ships with high armor and mixed laser/kinetic weaponry. The installation consists of the following stations:
Defeating the Enigmatic Fortress will start a lengthy event chain that must be completed to gain its rewards. Letting the timer expire at any point will result in the vault repowering.
|Demolitions Team (1 army transport)
|Expedition proceeds but the army is lost
|Local Power Surge. Go with the higher estimate ( −500 energy) (science ship)
|Local Power Surge. Go with the lower estimate ( −50 energy) (science ship)
|Place metal rings around the remaining two poles
|Search for torus-shaped indentations on the bulkhead
|Rearrange the metal tori on the poles
|Remove center and rightmost poles from the pedestal
|Home System Research. The beginning
|Home System Research. The middle
|Home System Research. The end
|Supply Dark Matter ( −10 Dark Matter) (science ship)
|Use Force (1 military ship)
|Event failed. the vault and all ships in the system are destroyed, every habitable planet is turned into a Tomb world and every uninhabitable one into a Molten world.
|Black Hole Research (special project)
Successfully investigating the Enigmatic Fortress will grant 1000-5000 Research across all fields as well as unlock the Enigmatic Encoder and Enigmatic Decoder technologies.
A black hole system in the Galaxy named Gargantua will house the Infinity Machine, the only guardian in the game that’s not hostile. At first no interaction with the Infinity Machine is possible but a year or two after being discovered the guardian will send a transmission and start a special project that requires 360 days and at least a level 3 scientist leader to be finished. Completing the special project allows the following options:
Alternatively, the Infinity Machine can be attacked, forcing it to open and become aggressive. The guardian comes equipped with lasers, strike craft, heavy shields and regeneration components and has good evasion. As a result, shielded fleets using kinetic weapons are the ideal counter. Destroying the Infinity Machine will allow it to be broken down for 700-4000 Minerals and 250-500 Influence. Alternatively empires that are not Gestalt Consciousness can study its nature to permanently unlock the next tier of Mechanical Pop research. Destroying the Infinity Machine removes any empire modifier.
6x Defense of Infinite Points 0
If the Horizon Signal event chain has been started, entering the Gargantua system (whether it is the first time or not) will have the Infinity Machine initiate contact and ask you for 800 Energy and Minerals. Refusing either of the two options results in the guardian asking again next time a ship enters the system. Accepting results in the Infinity Machine disappearing like the Horizon Signal science ship and adding a 10 Society Research deposit to Gargantua.
The Spectral Wraith is a guardian that can only appear during the mid-game. A random pulsar in the Galaxy when surveyed will reveal a unique Pulse Germination modifier. The first empire that surveys the pulsar will be shown an event window pointing to the date when the mid-game starts and hinting that is the system where the Spectral Wraith will spawn.
Unlike other guardians the Spectral Wraith is completely mobile and can travel anywhere in the Galaxy. It will spawn in one of three colors: red, yellow or blue. In systems whose star has the same color (M for red wraiths, G for yellow wraiths, and A or B for blue wraiths) the Spectral Wraith will gain.50% Armor and Evasion. Other star types do NOT trigger this debuff, even if the color mentioned in the star’s description matches (e.g. Red Giants have no effect); and it also will not trigger in binary/trinary systems. Aside from the debuff, the color variation is purely cosmetic.
Bio-Drive (Guardian) 0
Bio-Sensors (Guardian) 0 0
Defeating the leviathan gives a permanent empire modifier with the following effects:
A random unary star system in the Galaxy will appear empty on sensors but reveal the Stellar Devourer when entered, a glowing spaceborne entity that feeds upon stars. If the Stellar Devourer was engaged and did not lose at least 67% HP it will attack one of the attacker’s systems until the starbase is disabled and then stay for 90 days until retreating. If the system is colonized all planets will get −25% Happiness and habitability until the guardian leaves.
The Stellar Devourer’s weapons are mostly energy and torpedoes, so shields and point defense are an effective counter. It has extremely high hull and point-defenses, but no armor or shields, making hull-damaging weapons such as plasma weapons and particle launchers the most effective counter.
Bio-Drive (Guardian) 0
Stellarite Combat Computer (Guardian) 0
Defeating the Stellar Devourer will give the choice to either Study the egg sac, or to study the corpse, which will issue a special project to investigate its remains that takes 60 days to be finished. Once examined it will give the following options:
A randomly placed system with a wormhole will open an event window when first entered, mentioning a signal coming out of the wormhole and hinting that this specific wormhole is different from the rest. Exploring the wormhole will reveal its connection to a trinary system in the Galaxy with no hyperlane connections. Said system is guarded by a Corrupted Avatar (aka Psionic Entity). The Avatar uses only energy weapons that ignore armor but do.75% damage to shields. It has moderate hull and strong shields but no armor or PD, making missiles and strike craft very effective.
Defeating the Corrupted Avatar allows free access to the system, which contains a Gaia World which when surveyed will reveal a level V anomaly. Investigating the anomaly grants access to the Neural Tissue Engineering technology to organic empires or 300-1000 Society Research if Machine Intelligence. The gas giant in the system will also have an Exotic Gases deposit.
The Corrupted Avatar can be avoided by setting a science ship’s stance to passive and guiding it around the guardian. This approach does not allow colonizing the Gaia World but it does allow the research reward to be claimed.
If a Sentry Array has been completed the system housing the Corrupted Avatar can be seen but cannot be entered with Jump Drives until the system has been entered via the wormhole first.
Unlike other guardians the Corrupted Avatar will always be present if the required DLC is installed. Its system is accessible only via a wormhole which will appear even if wormholes were disabled on game startup.
With the Utopia DLC Corrupted Avatars can also appear for 10 years following Shroud failures. They have the same stats but do not grant any reward upon being defeated.
With the Nemesis DLC Corrupted Avatars also appear some time after finishing stages III and IV of the Aetherophasic Engine.
A random system in the Galaxy with a Gaia World and another habitable world will be home to the Tiyanki Matriarch, the eldest member of the species and the only one to be aggressive when approached. The Matriarch has two weapons. one that ignores armor and does.75% damage against shields and one that deals double damage against both shields and armor. The Matriarch has a buff which gives it 100% weapon damage. It also has significant armor and very high hull but no shields and as a result should be engaged with energy weapons.
Bio-Sensors (Guardian) 0
Defeating the Tiyanki Matriarch will breach the Galactic Law if the Tiyanki Conservation Act Resolution was passed and the empire is a member of the Galactic Community. Doing so will also incur a fine of −5000 Energy Credits.
Defeating the Tiyanki Matriarch gives the following rewards:
The Voidspawn is an unborn guardian, hidden within a size 20 Dry world orbiting a class G star. Within a year after colonizing a planet in the system, an event will mention how the dry world has a pulse. Within the next half a year the planet will change its appearance, add 30 Devastation and create 3 Rifts Blockers. Within another half a year one of two things will happen. Either the pulse will stop or the planet will once again change its appearance, add 30 Devastation and create 3 Rifts Blockers. Should the latter happen the Voidspawn will hatch in a few months, destroying the colony and turning the planet into a Cracked World with a 20 Society Research deposit. A month later it becomes hostile.
The Voidspawn uses only guided weapons. It has high hull and armor but no shields, making energy weapons effective against it.
Bio-Sensors (Guardian) 0
Defeating the guardian grants 600-6000 Unity and brings the option to start a special project to research what was left of the egg planet that takes 140 days. Finishing the project and grants the Gargantuan Evolution technology. Alternatively empires that researched the Leviathan Transgenesis technology can choose to unlock the Voidling trait for genetic modification.
If the Voidspawn did not hatch the planet will return to its original appearance once all Rifts Blockers are removed.
A random class M Red Giant star system will contain an ancient battlefield debris field patrolled by the Scavenger Bot, an ancient construct constantly scrounging the debris field for new parts.
The guardian uses only guided weapons. It uses equal amounts of shields and armor but has no point-defense and barely any evasion, making both guided weapons and strike craft very effective against it.
Defeating the Scavenger Bot grants the following rewards:
Space Dragons are giant dragon-like guardians that are the sole survivors of the universes they were born in. Despite their different appearances they all fight identically. Space Dragons use only energy weapons that do slightly less damage to shields and have high hull and armor but no shields itself. As a result, shielded fleets equipped with energy weapons are the ideal counter.
Bio-Drive (Guardian) 0
Bio-Sensors (Guardian) 0 0
If an admiral leads a fleet that defeats either the Ether Drake or the Sky Dragon it will gain the Dragonslayer trait. In addition the empire will eventually unlock the Artificial Dragonscales technology, or 100-4000 Minerals and 1000-100000 Society research if the technology was already obtained from the other dragon.
|Available only with the Utopia DLC enabled.
Empires that reasearched the Leviathan Transgenesis technology prior to defeating a Space Dragon will unlock the Drake-Scaled trait for genetic modification.
A random class F star system in the Galaxy will feature a Molten World called Dragon’s Hoard guarded by the Ether Drake, a dragon-like guardian the size of a moon. Initially, the Ether Drake will guard Dragon’s Hoard, but if it loses more than 20% HP to an attacker, it will destroy two random starbases belonging to the attacker. After the Ether Drake leaves if the systems were colonized the starbases will be rebuild into frontier outposts. If the Ether Drake loses 85% HP it will retreat to Dragon’s Hoard and heal.
Defeating the Ether Drake grants the following rewards:
- 300 Influence
- The Empire gains the Ether Drake Trophy Relic
- If an Admiral was leading the fleet that defeated it, it may gain the Dragonslayer trait
- The Dragon’s Hoard, which outputs 30 Energy and 30 Minerals. Building a mining station above it will reveal both of the following within 50 years, though not necessarily at the same time:
- Remains of the Ether Drake’s mate: The remains can be studied to unlock the Artificial Dragonscales technology. Alternatively, they can be grinded for 100-4000 Minerals and 1000-100000 Society research.
- Ether Drake’s egg: The egg can be smashed for 300 Influence or used in a timed special project that takes 50000 Society research to hatch a controllable Ether Hatchling with about 7K Fleet Power. Unlike the controllable Space Amoeba, the Ether Hatchling will never grow to a full sized Ether Drake.
Shard is a guardian that fights identically to the Ether Drake. She appears upon the conclusion of the Kleptomaniac Rats Archaeology Site excavation.
If the Relic World is colonized, Shard will destroy the colony in two years if she’s not defeated.
As the excavation already requires claiming the system, the starbase can be upgraded into a bastion citadel in preparation for the fight. Alternatively the final Chapter of the site can be delayed to better prepare technologically.
If Shard spawns adjacent to a Fallen Empire, it will send a fleet to defeat her, rendering the Rubricator unobtainable.
Defeating her grants the Rubricator Relic and begins A Dirge for the Shard Opportunity.
All empires with the Here Be Dragons origin will start the game with a Sky Dragon guardian. The guardian is allied with the owner of its system and can only be attacked by empires who are at war with the system owner.
Between 6.5 and 13.5 years after the game has started the owner of the system will get a notification that the Sky Dragon is hungry and be given the option to let it land on the capital, refuse or observe.
- If refused the Sky Dragon will kill 2 pops and add two blockers on the capital.
- If observing the Sky Dragon will kill 1 pop and then feed.
- Allowing it to land costs 75 Influence and the Sky Dragon will feed.
Feeding the Sky Dragon takes 14-16 years, during which the capital will gain the Feeding Dragon planetary feature. When feeding is complete the empire will be given a reward to choose between a small amount of Research or 1000 Energy and 100 Exotic Gases. The Sky Dragon will not protect the system while feeding but if another empire attempts to invade the planet the guardian will cancel feeding and protect the system.
If the system owner researches at least 2 Society and 2 Engineering technologies during the first 13-49 years it will gain the option to issue one of two special projects:
- Remote Dragon Scanning special project grants a moderate amount of Society research.
- Dragon Specimen Gathering special project brings the following outcomes:
- 30% chance the science ship and scientist are destroyed and the project can be attempted again with a different outcome
- 55% chance the project can be attempted again with a different outcome
- 15% chance the project succeeds and the empire will unlock the next armor technology.
- If the project is attempted a second time there is a 75% chance the Sky Dragon will kill 2 pops and add two blockers on the capital. The chance is reduced to 25% if the dragon was fed. If this second attempt is successful, gain 50% of the science cost for the next armor technology instead of 100%.
After either special project has completed and the empire has established communications with at least 70% of the Galaxy a first contact will be established with the Sky Dragon. Finishing the first contact grants 150 Influence and an increased amount of Unity.
After establishing first contact with the Sky Dragon and picking 6 ascension perks, or 4 ascension perks and finishing a tradition tree unlocked by an ascension path, the guardian will ask the empire to help raise its children. Refusing will grant 500 Influence but the Sky Dragon will disappear. If the offer is accepted the empire will gain control of Sky Dragon and unlock the Dragon Hatchery starbase building.
If the empire with the Here Be Dragons origin kills the Sky Dragon it will gain an empire modifier that gives 20% Governing Ethics Attraction and 10% Monthly Unity in addition to the usual space dragon rewards.
Sky Dragon gains only half of the usual guardian bonuses from higher game difficulty.
Dimensional Creatures are nightmarish guardians that originate from a different dimension. Defeating any of them will start the Horrific Inverse Mass situation.
The Best Portable Chargers To Keep You Going On Long And Busy Days
Opinions expressed by Forbes Contributors are their own.
Opinions expressed by Forbes Contributors are their own.
It’s happened to all of us. You go out and realize you didn’t put the phone on the charger and your phone’s battery is low. Or you’re out all day, using power-hungry features like the camera, display or GPS, and now the battery is low and there’s no outlet in sight. Perhaps you’re simply working from a cafe that lacks outlets, and you want to power your laptop for the afternoon. The best portable chargers, like our pick for the best overall, the INIU B62 Power Bank, can keep you powered up and ready to go anytime, anywhere.
Carrying a portable charger is a great way to make sure you never miss a beat and always have available power for your most important devices, like your phone, tablet or laptop. For frequent travelers, a portable charger is a must have device. And since portable chargers come in a range of capacities and sizes, each with varying abilities, you may choose to keep multiple portable chargers on hand for different situations. Here are our top picks for the best portable chargers you can buy in 2023.
- Best Portable Charger Overall:INIU B62 Power Bank
- Best Portable Charger For iPhone: Apple MagSafe Battery Pack
- Best Portable Charger With AC Outlet: Mophie PowerStation Pro AC
- Best Portable Charger With Built-In Cables: Mophie PowerStation Plus
- Best Portable Charger For Laptops: Baseus Laptop Power Bank
- Best High-Power Portable Charger For Laptops: Anker 737 Power Bank
- Best Portable Charger For Adventures: Anker 548 Power Bank
- Best Qi Wireless Portable Charger: LionEnergy Eclipse
Best Portable Charger Overall
INIU B62 Power Bank
Battery capacity: 15,000mAh | Output ports: 2x USB-A, 1x USB-C | Size: 5.8 x 2.8 x 0.9 inches | Weight: 11.7 ounces | Display: Yes
Best for: Charging smartphones and tablets quickly.
INIU is a less recognizable name, but its lineup of power bank and charging accessories stands out from the crowd. The INIU B62 has a single USB-C port that supports up to 45-watt output with USB Power Delivery. That means you can use this versatile battery for charging a low-power laptop or a portable gaming system.
This model supports a range of fast-charging protocols, but it only handles up to Qualcomm’s Quick Charge 3.0. If you want to charge a QC 4.0 device, look at the INIUs B5 Power Bank, which has a similar physical design, adds QC 4.0 and can charge three devices simultaneously (but it lacks enough power output to charge a laptop). The B62 has a large LCD that shows your remaining power, and it has a grippy texture that resists scuffs and grit. Bonus: It comes with a nifty pull-out stand that works well to prop up a phone while it’s charging.
What the editors say: Tech editor Melissa Perenson notes, “This battery is a workhorse, handily charging up devices with surprising speed. It recharges quickly, too. It’s a little thick, but its rectangular design pairs well with a smartphone.”
Anker PowerCore III 10K
Battery capacity: 10,000mAh | Output ports: 1x USB-A, 1x USB-C | Size: 5.9 x 2.7 x 0.8 inches | Weight: 8.6 ounces
Best for: Mix of wired and wireless charging, in a slim design and mid-range capacity.
The Anker PowerCore III 10K hits a good balance between features, performance and price. The svelte, candy bar design houses 10-watt Qi wireless charging, with one each of USB-A and USB-C ports on the top edge. This model is slim, but not as slim as one Anker model. Nor does it have the magnetic attachment of Anker’s newer MagGo series. Or the power to handle charging a laptop or gaming system.
Despite those caveats, the PowerCore III 10K stands out for its balance of charging features and its performance—which was faster for both wired and wireless charging than on some competing models. This battery pairs well with a standard rectangular phone design, and it’s lightweight, too. The unit itself has a textured plastic case that did a better job withstanding scuffs than some of Anker’s other models. The chassis also has a built-in stand—a simple pull-out bracket to prop up your phone. However, the recessed power button is a bit awkwardly placed.
What the editors say: “This model’s Qi wireless gives it an edge over the typical portable charger with the same capacity,” says tech editor Melissa Perenson. “I especially liked this battery’s light weight, and how easy it was to hold alongside an iPhone or Android phone.”
- Textured case keeps fingerprints and scuffs away
- Qi wireless charging at 10 watts
- Built-in stand
Best Portable Charger For iPhone
Apple MagSafe Battery Pack
Battery capacity: Unavailable | Ports: MagSafe (wireless) only | Size: 3.8 x 2.5 x 0.4 inches | Weight: 6.4 ounces
Best for: iPhone users who want a small MagSafe battery pack.
The Apple MagSafe Battery Pack is a bit pricey, but it is the Apple-branded battery—and it has a simplicity to it not found elsewhere. This compact battery pack attaches to the back of any iPhone 12 or later smartphone. It provides additional power when you need to extend the life of your smartphone. Thanks to its MagSafe compatibility. you can use the battery pack on its own or in conjunction with any Apple MagSafe phone case. It won’t, however, work with non-MagSafe cases.
This battery is a bit pricey considering it will only recharge your iPhone once—and only between 40 percent and 70 percent. However, that’s enough juice to keep your phone operational for a few hours more.
- Compact design for any iPhone (12 and later)
- Compatible with all MagSafe cases
- Genuine Apple product
Best Portable Charger With AC Outlet
Mophie PowerStation Pro AC
Battery capacity: 27,000mAh | Output ports: 2x USB-C, 1x USB-A, 1x AC | Size: 10.8 x 5.9 x 1.4 inches | Weight: 2.6 pounds
Best for: Capacious charging via USB and a 3-prong AC outlet.
The Mophie PowerStation Pro AC makes it easy to charge four devices simultaneously. At 27,000mAh, this model is at the maximum limit for transporting a single battery onto a plane. All that battery capacity matters, though, since it can recharge an iPhone five times. The 3-prong AC outlet is one reason this model stands out; with an outlet, you can then charge things like camera batteries, or run a laptop or other device that uses AC power.
The battery can handle 100 watts, while the USB ports handle 20 watts each and the USB Power Delivery port is at 60 watts. One drawback lies with its weight: The PowerStation Pro AC is a hefty 2.6 pounds. The battery has a loop that makes it easier to grab, which is good since its casing is smooth hard to hold.
Omnicharge Omni 20
Battery capacity: 20,000mAh | Output ports: Qi wireless, 1x USB-C, 2X USB-A, 1x AC/HVDC, 1x barrel | Size: 5.0 x 4.8 x 1.0 inches | Weight: 1.3 pounds
The Omnicharge Omni 20 is highly versatile, especially considering its relatively compact size. It includes a 20,000mAh capacity battery, fast 18-watt charging over USB-A, 60-watt charging over USB-C and 10-watt Qi wireless charging. The 100-watt AC/HCDC outlet provides power to laptops, drones and cameras that don’t support USB charging.
The Omni 20 has a built-in OLED display that shows the total power left in the charger, as well as the demands of each connected device. It even supports pass-through charging, so you can continue to charge your array of devices even when recharging the Omni itself.
- Offers pass-through charging
- 20,0000mAh capacity battery
- Portable and convenient
Best Portable Charger With Built-In Cables
Mophie PowerStation Plus
Battery capacity: 10,000mAh | Output Ports: 1x USB-C | Built-in cables: 1x USB-C, 1x Lightning | Size: 5.8 x 0.7 x 2.8 inches | Weight: 8 ounces
Best for: Charging a phone or tablet with a Lightning or USB-C port.
The Mophie PowerStation Plus conveniently integrates cables into the sides of the portable charger. This otherwise nondescript rectangle has smooth front and back surfaces, and it has a rubberized layer around the edges. The Lightning and USB-C cables tuck neatly into the top of the unit with a snug fit, and little tabs to help you free them when needed. The cables are long enough for you to plug them into a phone and stack the charger neatly beneath it.
This charger’s dedicated USB-C Power Delivery port delivers 20 watts of power, and a total of 25 watts shared. The USB-C port charges faster than the integrated cables.
Best Portable Charger For Laptops
Baseus Laptop Power Bank
Battery capacity: 20,000mAh | Ports: 2x USB-C, 2x USB-A | Size: 6.4 x 5.3 x 0.7 inches | Weight: 1.1 pounds | Display: Yes
Best for: Charging a laptop or mobile device.
The Baseus Laptop Power Bank stands out for delivering 100 watts of power in a thin and lightweight square design that’s highly portable. Most competitors’ portable chargers that output 100 watts are larger, thicker and heavier than this Baseus model. The low profile makes it easy to slide this charger alongside a laptop when traveling.
This fast, portable charger has a textured plastic front, with a large, monochromatic digital display that shows its remaining battery power and charging status. It can handle small current devices like earbuds and smartwatches as well as it can a phone or laptop. The ports are all along the top edge, with two USB-A and two USB-C ports, each labeled with their output levels. The unit comes with a carry case, and a 100-watt USB-C to USB-C cable, for use with a laptop.
What the editors say: “I like the stylish yet functional industrial design of this charger,” says tech editor Melissa Perenson. “It was easy to carry around while charging multiple devices quickly.”
- Slim, lightweight design
- Informative display
- Charges four devices simultaneously
Best High-Output Portable Charger For Laptops
Anker 737 Power Bank
Battery capacity: 24,000mAh | Output Ports: 2x USB-C, 1x USB-A | Size: 6.1 x 2.1 x 1.9 inches | Weight: 1.4 | Display: Yes
Best for: Charging a laptop and mobile devices.
The Anker 737 Power Bank PowerCore 24K packs 140 watts, one of the highest power outputs you can buy in a such a portable design. This model stands at about 2 inches square, and is 6 inches long, making it shaped like a square tower (if you stand it on its end) or a very thick battery that fits in your hand. Inside sits a high capacity 24,000mAh battery, which is just below the maximum 27,000mAh you can bring on a plane.
Along the length sits a useful, easy-to-read color digital display which shows the power use and remaining battery/recharge time. The charger has three inputs, all on one end, and includes USB Power Delivery 3.1 support. It includes a 140-watt USB-C to USB-C cable for use with a laptop.
Best Portable Charger For Adventures
Anker 548 Power Bank (PowerCore Reserve)
Battery capacity: 60,000mAh | Output ports: 2x USB-C, 2x USB-A, Solar input | Size: 4.5 × 4.5 × 7.7 inches | Weight: 5.1 pounds
The Anker 548 Power Bank (PowerCore Reserve) packs a 60,000mAh battery capacity, which makes this power bank best for use at home or on adventures that don’t require a flight. Its rugged design makes it the perfect complement to outdoor adventures, with a retractable LED lamp and SOS beacon for use in emergencies. It has two USB-C and two USB-A ports, and the USB-C ports can handle 60-watt and 27-watt output (only one of the two handles input and output both). The front panel has an additional, uncommon port—for jacking in a solar panel for recharging. The EV-grade batteries can handle up to 3,000 recharging cycles.
The unit has a useful color digital display above the array of ports that shows charging status and remaining power. In between sit the buttons for the light and the SOS beacon. At 5.1 pounds, it feels sturdy, and it comes with a pliable handle. You get a USB-C to USB-C cable for charging, but you need to buy a wall charger and solar charging cable yourself.
What the editors say: “I love the pop-up light, with its retractable silicone design,” notes tech editor Melissa Perenson. “It’s surprisingly bright (though dedicated lanterns may be better), and it automatically lights up in the dark. The light’s inclusion makes this so much more than just a power bank on steroids. I also liked how the woven handle makes it easy to carry.”
Best Qi Wireless Portable Charger
Battery capacity: 27,000mAh | Output ports: Qi wireless, 2x USB-A, 1x USB-C | Size: 8.5 x 3.5 x 1.3 inches | Weight: 1.6 pounds
Best for: Charging a phone, earbuds and watch wirelessly in a rugged device.
The Lion Eclipse stands out for its inclusion of three Qi wireless charging pads, at 10-watts, 5-watts and 2-watts. This means you can charge a phone, earbuds and a watch wirelessly, something most portable power banks with Qi can’t do. The power button and three ports—two USB-A and one USB-C with Power Delivery up to 85 watts—sit under a rubberized protective cover. These ports can handle a laptop or a portable gaming console, and they deliver simultaneous fast charging. This portable charger uses a 27,000mAh battery, the maximum size you can take on a plane.
While the Lion Eclipse Power Bank will fit easily within a backpack or briefcase, it’s too cumbersome to fit comfortably in a purse and too large for a It has a 5-year warranty and a lifecycle of over 1,000 charges.
- Simultaneously charges multiple devices
- High battery capacity
- Three Qi wireless charging pads